That’s right! I’m finally releasing DM-Permanent! (On 01/10/11, or 1/2/3 in binary, no less!)
You’ll quickly notice that, unlike I promised last time, this is still a fairly pure recreation of the original and not something expanded into a new, more traditional HL2DM experience. The reasons for this are primarily that (a) this was much quicker and easier to achieve to get a first map out the door, and (b) I’m a sucker for simple, old-school BSP maps anyway. Plus, I love recreating things and that made it more fun to work on.
Here are the press release comparison shots (full size is 1920×2400 if you click on them):